![]() And Edessa has a huge garrison and besieging it on turn 2 means wasted movement. The reason for this is that Baghdad is a dead end, so you have to back track. The army at Mosul should go after Aleppo. For example, with the Turks, it is not convenient to take Edessa or Baghdad early in the game. Spread out in all directions and note that you don't always have to take the city closest to you. Set your generals some goals, and try not to have different generals going after the same target. This is vital for ensuring efficiency in your campaign. You can always replenish your armies with mercenaries.Ģ. It only means that some of your troops might desert each turn. ![]() Remember that it is ok if it goes over 10 turns. You'll want this crusade/jihad to last at least 10 turns. The trick to getting the most out of a Crusade/Jihad is declaring one on a city you are unlikely to take early. You'll want to start one right away so you can get your generals moving at double speed, and not pay upkeep for troops. This is the most important element to a fast blitz. I've done a number of blitz campaigns with a variety of factions, so I've decided to write a guide for anyone attempting to blitz.ġ. ![]() With the Turks on VH/VH I've taken 106 regions by turn 14. ![]() I've recently finished a blitz campaign with amazing results. ![]()
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